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Devlog
Happy 5th beethday, Hive Time!
December 12, 2024
by
Cheeseness
12
Hello bee friends and friend bees, it is once again Hive Time's beethday. 5 years already! To celebrate, here's a small patch with a new chat command, some small QOL tweaks, and some miscellaneous opt...
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World Bee Day 2024 & v1.2-149, v1.2-150 changelogs
May 20, 2024
by
Cheeseness
10
#world bee day, #patch
May 20th is World Bee Day! As usual, here's a little patch to celebrate with some new tweaks and additions. The game now has Find Your Own Fun (FYOF) options for auto-progressing events without player...
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Happy 4th beethday, Hive Time!
December 12, 2023
by
Cheeseness
14
Hive Time turns 4 years old today! Time flies like a bee. Or something. To celebrate, I've put together a wee patch that adds an in-game music player and a new chat command. Music player I had wanted...
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World Bee Day 2023 & v1.2-138, v1.2-139 changelogs
May 20, 2023
by
Cheeseness
8
My 20th is World Bee Day! As usual, here's a little patch to celebrate with a couple of tweaks and some small content additions! On the content front, we have 6 new vignettes, some new art for the Gon...
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Happy 3rd beethday and v1.2-129 changelog
December 12, 2022
by
Cheeseness
13
Happy Beethday, Hive Time! It's hard to believe it's been three years already. To celebrate, I've put together a nice, big patch that rolls up some new content, new foraging gameplay, new chat integra...
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World Bee Day and v1.2-118, v1.2-119 changelogs
May 20, 2022
by
Cheeseness
13
This patch initially had a possible crash when a chat bee enters the conga line while asleep. This has been hotfixed in v1.2-119. Apologies to anybody affected! May 20th is World Bee Day! To celebrate...
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v1.2-100 changelog
January 02, 2022
by
Cheeseness
6
Buzz buzz, and welcome to 2022! Today's patch contains a number of miscellaneous fixes and tweaks, most notably addressing a possible crash when trying to look at the activity notification for a new Q...
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Hive Time turns 2, and v1.2-95, v1.2-96 changelog
December 15, 2021
by
Cheeseness
10
This patch initially had a possible crash when starting a new hive with a new Queen with Royal Decrees. This has been hotfixed in v1.2-96. Apologies to anybody affected! Greetings, fellow bee friends!...
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v1.2-78 changelog
September 26, 2021
by
Cheeseness
8
Buzz buzz! Today's small patch brings a new Queen hat to celebrate the release of my newest game, Bat Egg . It also includes a new Throne Room vignette, enables high DPI support, and fixes a small bug...
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v1.2-76 & v.12-77 changelog
June 05, 2021
by
Cheeseness
6
Buzz buzz! Today's patch includes a bunch of cool stuff and misc fixes that didn't quite make it into the recent World Bee Day patch . This patch initially had a possible crash when viewing the Queen...
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v1.2-67, v1.2-68 changelog & World Bee Day 2021
May 19, 2021
by
Cheeseness
8
Buzz buzz! In anticipation of World Bee Day (which has already begun in New Zealand at the time of writing!), here's a special patch. It's not quite an "update" on the scale of the Informational Updat...
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v1.2-43 changelog & 50,000 downloads!
March 21, 2021
by
Cheeseness
5
Greetings, fellow bee friends! As of yesterday afternoon, Hive Time has been downloaded over 50,000 times. That's far more than I ever expected or planned for! Thanks to everybody who played Hive Time...
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v1.2-41 changelog
March 17, 2021
by
Cheeseness
4
Buzz buzz! Today brings a fairly hefty patch full of misc tweaks and fixes. I've updated the presentation of Queen effects (from the Royal Decrees upgrade) a little bit. Once a Queen with effects has...
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v1.2-26 changelog
January 05, 2021
by
Cheeseness
4
Greetings, fellow bee friends! Today's patch includes a fix for a crash that could occur during cells destruction in some cases that was introduced in v1.2-23. Apologies to anybody negatively affected...
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v1.2-24 changelog
January 02, 2021
by
Cheeseness
4
Buzz buzz! Today's patch includes a quick fix for a possible crash when viewing the Production screen. Enjoy! Full changelog: Fixed crash when viewing production screen...
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v1.2-23 changelog & new trailer
December 31, 2020
by
Cheeseness
4
Greetings, fellow friends-to-bees! One last patch to close the year out, and this one comes with a new trailer! I had the idea for this trailer before what would eventually be the Hiveversary Update T...
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v1.2-9 changelog
December 25, 2020
by
Cheeseness
6
Buzz buzz! A small QOL patch today with a couple of new items. The Beepedia now has a page explaining the "chat users" resource. It's brief, but hopefully clears up any confusion about what that is fr...
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v1.2-6 & v1.2-7 changelogs
December 15, 2020
by
Cheeseness
6
Greetings, fellow bee friends! Today brings two patches, the first with a very quick fix for a crash inadvertently caused by some of the object leak fixes in the v1.2-5 hotfix. The second patch also f...
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v1.2: The Hiveversary Update
December 11, 2020
by
Cheeseness
17
Greetings, fellow bee friends! Once again, today is a special day. Not only is it one year to the day since Hive Time's release, but the game has also received a celebratory update! Here's a new trail...
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Money for the Honey (a look at Hive Time's finances and pay-what-you-want pricing)
October 26, 2020
by
Cheeseness
12
#fiancials, #article
In Beecember last year, I released a bee-themed management simulator called Hive Time . For this project, I was in a position to commit to pay-what-you-want pricing. Now that the game's been out for a...
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v1.1-54 changelog
September 05, 2020
by
Cheeseness
4
Greetings, fellow bee friends! Today's patch brings in a handful of typo fixes, and some fixes for funky positioning edge cases. Following a bug report of Queens moving upward, I unveiled a bunch of e...
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v1.1-51 changelog
August 31, 2020
by
Cheeseness
7
Buzz buzz! Today's patch is a tiny one, containing a typo fix, and fixes for a couple of edge case bugs when using the Customise Any Bee FYOF option. That didn't feel like enough, so I've also popped...
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v1.1-46 & v1.1-48 changelogs
August 12, 2020
by
Cheeseness
8
Greetings, fellow bee friends! Today's patch adds some new Queen animations, a new "find your own fun" option for Queen lifespans, a button that opens reference URLs for Beepedia facts, and a bunch of...
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v1.1-30 changelog
June 29, 2020
by
Cheeseness
9
Buzz buzz! Today's patch includes an engine upgrade and a number of other small fixes. With Godot 3.2.2 released a couple of days ago, I wanted to get a build out as quickly as possible, as this engin...
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v1.1-24 changelog
June 11, 2020
by
Cheeseness
4
Greetings, fellow bee friends! Today's update addresses the glaring omission of tooltips for settings in the main menu! When starting a new game, or visiting any of the settings screen, hovering over...
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v1.0-28, v1.1-20, v1.1-21 & v1.1-22 changelogs
May 23, 2020
by
Cheeseness
6
Buzz buzz! This post rounds up several minor patches that have shipped since the Informational Update went live. The main fix and biggest spanner in the works has revolved around the new version check...
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v1.1: The Informational Update
May 20, 2020
by
Cheeseness
11
Greetings, fellow bee friends! Today is a special day. Not only is it World Bee Day, but Hive Time has just received an exciting update! Phil, Tracy, and the team will tell you all about this breaking...
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Inspirations and Influences
February 15, 2020
by
Cheeseness
9
#inspirations, #article
From time to time I've been asked how I came up with Hive Time. While there are many of parts of the game that I think primarily came from my own or Mim's imagination, no substantial work is ever crea...
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v1.0-22 & v1.0-23 & v1.0-24 changelog
February 13, 2020
by
Cheeseness
Hello, bee friends! Today's patch includes load time improvements and an engine version upgrade. The change that's likely to matter most to players is a change to how the most common game assets are l...
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v1.0-19 changelog
January 25, 2020
by
Cheeseness
2
Buzz buzz! A small bundle of fixes today, mostly focusing around updates and tweaks to events and tutorials. A final tutorial has been added to clarify that after the tutorial requirements have been c...
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v1.0-18 changelog
January 12, 2020
by
Cheeseness
5
Buzz buzz! Today's update includes a number of small quality-of-life improvements, particularly in the foraging screen, which now gives greater visual emphasis to unexplored zones. Today also marks th...
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v1.0-15 changelog
December 28, 2019
by
Cheeseness
2
Here comes a Hive Time update! Today's update adds a little prompt to get people interacting with bees when in Inspect Mode (to help avoid the assumption that it's just for pausing), which also provid...
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v1.0-14 changelog
December 26, 2019
by
Cheeseness
2
Greetings, fellow bee friends! Today's update includes a number of miscellaneous fixes/tweaks, the most noteworthy of which is a new tutorial at the very beginning introducing the game's basic control...
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v1.0-12 changelog
December 21, 2019
by
Cheeseness
3
Buzz buzz! Today's update features a number of minor fixes and tweaks. My favourite is a new event image that Mim and I collaborated on, which appears within the "Moist banditos" event chain. There ar...
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v1.0-11 changelog
December 19, 2019
by
Cheeseness
2
Buzz buzz! Another small update today, which brings in an in-game screenshot option that takes a 1920x1080 screenshot (regardless of the resolution of the game window) of your hive without any HUD. If...
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v1.0-10 changelog
December 17, 2019
by
Cheeseness
1
Greetings, fellow bee friends! Today's update focuses on fixes for some corner cases. I'd normally leave these sorts of things for a larger patch, but since a couple had caused crashes in the wild, I...
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v1.0-9 changelog
December 17, 2019
by
Cheeseness
2
It's time for another Hive Time update! A comparatively small update today that adds in some more visual indicators for progress and state - this time, for Nursery and Barracks cells. Internally, I've...
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v1.0-7 changelog
December 16, 2019
by
Cheeseness
3
Buzz buzz! Today's update includes a couple of minor additions, the most important of which is a small indicator on exit cells to show their usage/capacity and reinforce the "three bees per cell" rule...
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v1.0-2 changelog
December 13, 2019
by
Cheeseness
1
Greetings, fellow bee friends! A small update today with some misc tweaks. The most noteworthy of which is a confirmation prompt when deleting or overwriting saves. Currently it's a bit quick and dirt...
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v1.0-1 changelog
December 12, 2019
by
Cheeseness
2
#patch notes
Buzz buzz! A quick post-release patch this afternoon to address a couple of bugs (and slip in a couple of nice-to-haves that slipped off the end of my todo list this morning, like a bar for the new sc...
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Hive Time is available now!
December 12, 2019
by
Cheeseness
2
#announcement
It's high time for Hive Time! The cute and zany hivebuilder that myself, Mim , and Peter have been working on this year is now available! Build a hive, make some honey. Meet slug mobsters, rampaging w...
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2019-12-12 (preview-196)
December 12, 2019
by
Cheeseness
1
Buzz buzz! It's time for release! Here's the release candidate build, landing very hot with 18 minutes on the clock. Unless I spot anything super soon, this will be the 1.0 release version. Enjoy! Ful...
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2019-12-11 (preview-193 & preview-194)
December 11, 2019
by
Cheeseness
2
Only one more sleep till Hive Time comes out! Today's update includes some new Queen portrait art painted by our friend Aubrey Serr from 12 East Games . As release closed in, painting new art for Quee...
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2019-12-10 (preview-191)
December 10, 2019
by
Cheeseness
1
Buzz buzz! Among other tings, today's update brings in a whole stack of new event images! If you're the kind of person who likes to tinker, the game's json files are now exposed as plain files that ca...
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2019-12-09 (preview-189)
December 08, 2019
by
Cheeseness
2
Buzz buzz! An early update today with a number of miscellaneous fixes and additions. Enjoy! Full changelog: Added activity notification for when foraging zones are automatically deselected Added activ...
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2019-12-07 (preview-188)
December 07, 2019
by
Cheeseness
2
It's time once again for another Hive Time update! I spent the couple of days travelling and used the time I wasn't driving to address some small scope/quality of life issues. The most immediately obv...
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2019-12-05 (preview-184)
December 05, 2019
by
Cheeseness
2
Buzz buzz! A quick update today with several new event/effect images. Enjoy! Full changelog: Added new event image for 'Midlife crisis' event Added new event image for 'A helpful hand' event Added new...
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2019-12-04 (preview-183)
December 04, 2019
by
Cheeseness
2
Greetings, bee friends! Today's update has new event images for the "Step right up" event and the "They do look pretty cool" event, with the latter's Defender bee being drawn by Mim. There are also a...
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2019-12-02 (release date & preview-182)
December 02, 2019
by
Cheeseness
2
Buzz buzz! At last, Hive Time finally has a release date. On Beecember the 12th, the full game is going to be out, and I'll be getting some sleep. Win-win! I've spent the past couple of days focused o...
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2019-11-29 (preview-181)
November 29, 2019
by
Cheeseness
1
Buzz buzz! Today's update brings conflict warnings to Binder, and further implementation of InputMap actions across the game. At the moment, the population, defence, production, activity, resources, r...
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2019-11-28 (preview-180)
November 28, 2019
by
Cheeseness
1
Good evening, fellow bee lovers! Today's update brings in a couple of big changes. The most important of which is a first pass on custom key/mouse button bindings. To get this up and happening, I wrot...
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2019-11-26 (preview-179)
November 26, 2019
by
Cheeseness
1
Buzz buzz! Another update full of miscellaneous bits and bobs today. The most noticeable one is probably the addition of more themed widgets in the main menu. I still have to make scrollbars look nice...
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2019-11-25 (preview-178)
November 25, 2019
by
Cheeseness
2
Good evening, fellow bee friends! Today's update brings in a new camera option that tilts the camera as it zooms in, getting up close and personal with bees and giving a better view of their hats (som...
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2019-11-24 (preview-176)
November 24, 2019
by
Cheeseness
1
Buzz buzz! Today's update brings in a feature that I've had planned since before we started development. One of the core concepts of Hive Time is about the fluidity of populations over time and the tr...
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2019-11-23 (preview-175)
November 23, 2019
by
Cheeseness
1
Buzz buzz! Tiny update today, as I spent most of the day on other projects, and spent most of my Hive Time time doing concept art for event images. The main change in this update is limiting the camer...
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2019-11-22 (preview-174)
November 22, 2019
by
Cheeseness
1
At last, a Hive Time update! There are a couple of noteworthy bits and bobs in today's update. The biggest (for me) is an overhaul of how environmental sounds (crickets, birds, etc.) are handled. Prev...
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2019-11-21 (preview-172)
November 21, 2019
by
Cheeseness
Hello bee friends! Small update today with a bunch of misc fixes/tweaks. Biggest change is having a toggle to enable debug shortcuts/cheats. Currently this also displays a pretty clunky menu, but I'll...
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2019-11-20 (preview-171)
November 20, 2019
by
Cheeseness
Buzz buzz! Today brings in some big changes to the main menu! Clicking "New Hive" now shows a menu with game-specific options, mostly comprising of things that don't make sense to set per-game like "s...
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2019-11-19 (preview-170)
November 19, 2019
by
Cheeseness
Hello, bee friends! It's new hat Tuesday! Beesitters get three new hats and Builders get one more. This gives every role except Queens three non-default hats for use by special bees. There are also a...
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2019-11-18 (preview-169)
November 18, 2019
by
Cheeseness
Buzz buzz! Several new hats for special bees today, as well as a proper implementation for the generic events that I pulled out for the last build. Enjoy! Full changelog: Added earmuffs hat for specia...
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2019-11-17 (preview-168)
November 17, 2019
by
Cheeseness
Greetings, bee friends! Another mixed bag of updates today! Special Builders now have a welding helmet that they can wear (and hopefully see through), and the "A new Queen arises" event now has images...
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2019-11-16 (preview-165)
November 16, 2019
by
Cheeseness
Buzz buzz buzz buzz! Today's update has a whole stack of stuff! Six new hats are available to give to special bees (three for Workers, three for Defenders). These only have cosmetic value, but they're...
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2019-11-15 (preview-163)
November 15, 2019
by
Cheeseness
Buzz buzz! Another update with misc fixes from today's dev stream . Enjoy Full changelog: Updated production facility upgrade research times Updated production facility upgrade construction costs Fixe...
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2019-11-14 (preview-161)
November 14, 2019
by
Cheeseness
Hello bee lovers! Today's update brings in a bunch of misc fixes and small tweaks. I've spent the past couple of days taking it easy and having a break after the big push of the past week or two. Plan...
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2019-11-12 (preview-159)
November 12, 2019
by
Cheeseness
1
Buzz buzz! Today's update has a bunch of misc tweaks and fixes. Turns out that yesterday's attempt at tackling Worker bees not prioritising construction wasn't as thorough as I'd hoped. This should pr...
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2019-11-11 (preview-158)
November 11, 2019
by
Cheeseness
1
Hello hive friends! Today's update has some quick bug fixes and optimisations for hive destruction/decay stuff, as well as a fix for a regression of Worker-bees-not-prioritisng-building-until-there's-...
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2019-11-10 (preview-156 & preview-157)
November 10, 2019
by
Cheeseness
1
Buzz buzz! Today's update brings in what is (unless I come up with some high impact/low scope stuff before release) the last gameplay feature I'll be adding. Cells that are disconnected from the hive...
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2019-11-09 (preview-155)
November 09, 2019
by
Cheeseness
1
Bees, bees, bees Today's update adds special bees (internally I've been calling them "hero bees," but that's marginally gross terminology I picked up way back when I worked in the retail industry). Th...
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2019-11-08 (preview-154)
November 08, 2019
by
Cheeseness
1
Hello, bee friends! Today's update is superficially small, but kinda big on the inside. The main feature is the population slider locks that are enabled by building upgraded Nurseries, Workshops, Barr...
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2019-11-07 (preview-152)
November 07, 2019
by
Cheeseness
1
Buzz buzz! Today's update brings in upgraded resource facilities! Upgraded Wax Assemblers, Honey Refineries, and Jelly Refineries provide a speed boost to Workers carrying resources away to store, or...
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2019-11-05 (preview-151)
November 05, 2019
by
Cheeseness
1
Greetings, fellow bee lovers! Today's update adds a new research option for building multiple empty cells at once, making mid/late game hive expansion a bit less click intensive. When selected, the ce...
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2019-11-04 (preview-150)
November 04, 2019
by
Cheeseness
1
Hi friends! Today's update brings in some changes to the event handling system, giving it more granular control over how frequently certain types of events occur. This should increase the frequency th...
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2019-11-03 (preview-148 & preview-149)
November 03, 2019
by
Cheeseness
Buzz buzz! Today's update adds a new research option for deriving extra benefits (and maybe a drawback or two) from future Queens. This is a late game thing I've had bouncing around in the back of my...
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2019-11-01 (preview-144 & preview-145)
November 01, 2019
by
Cheeseness
Welcome to November! Upgraded Barracks are here, rounding out upgrades for all of the role-specific cells. These have double the radius of non-upgraded Barracks, making the hive easier to cover with f...
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2019-10-31 (preview-142 & preview-143)
October 31, 2019
by
Cheeseness
Buzz buzz! Get ready for upgraded nurseries! These 4 cell upgrades give a significant boost to population limits and have a 20% chance to spawn twins. I have plans for adding some extra things to upgr...
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2019-10-29 (preview-141)
October 29, 2019
by
Cheeseness
Hark, a Hive Time update. Today's update brings in a first pass on the production screen, which charts resources produced and available storage space over time. There are also some indicators to help...
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2019-10-28 (preview-140)
October 27, 2019
by
Cheeseness
Buzz buzz! Today's update adds a first pass on keyboard shortcuts for radial menus. Eventually I'd like to use an underscore to indicate shortcut keys (like traditional mnemonic shortcut indicators),...
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2019-10-27 (preview-139)
October 27, 2019
by
Cheeseness
1
Hi friends! Today's update includes all the late changes I made in the lead up to exhibiting at Kid I Am yesterday. All cells now have info screen background images (some of them probably need a bit m...
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2019-10-24 (prevew-135)
October 24, 2019
by
Cheeseness
1
Hello, hive friends! Today's update brings in a bunch of changes to the tutorial system! Tutorials now have an activity indicator (botton left of the HUD) with some details about the currently active...
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2019-10-22 (preview-131)
October 22, 2019
by
Cheeseness
Buzz buzz! Comparatively small update today that reworks some of the Defender deployment behaviour. Instead of using a slider to set the amount of Defenders you want to immediately deploy, the slider...
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2019-10-20 (preview-130)
October 20, 2019
by
Cheeseness
1
Okaaaaaaaaaaaaaaay! Today's update brings in more defence mechanics and the long awaited foraging screen, which means that with the exception of exits, every cell in the hive exposes some kind of inte...
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2019-10-11 (preview-124 & preview-125)
October 11, 2019
by
Cheeseness
1
Buzz buzz! Today's update brings in some new features for inspecting and keeping track of bees. When in "inspect bee mode" (space or the button middle bottom of the screen), clicking on a bee will now...
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2019-10-09 (preview-121 & preview-123)
October 09, 2019
by
Cheeseness
Hey hive friends! Super small update today to fix a problem with foragers not dying in preview-120. I also added in a fix for a case where Worker bees would not progress below Builder behaviour when c...
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2019-10-07 (preview-120)
October 07, 2019
by
Cheeseness
Buzz buzz buzz buzz buzz buzz buzz! Another slow week for published updates, but a pretty productive week for me. The biggest addition in this build is the new Bee Activity screen, which allows the id...
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2019-09-29 (preview-117)
September 29, 2019
by
Cheeseness
1
Hi, friends! Small update today with a bunch of misc fixes as well as some optimisations. Late game performance is something that I'm concerned about, and as the game gets closer to release, I'll like...
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2019-09-27 (preview-112)
September 27, 2019
by
Cheeseness
1
Buzz buzz! Another slow week, hopefully coming out of the cold/migraine/funk storm I managed to find myself in this month (fingers crossed!). Today's update brings in new event images for the vinehopp...
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2019-09-22 (preview-111)
September 22, 2019
by
Cheeseness
1
Hello hive friends! Unfortunately, it's been another difficult week for time/energy/motivation, but today's update includes a bunch of fun changes. First up, there's a fix for the crash that was occur...
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2019-09-13 (preview-108)
September 13, 2019
by
Cheeseness
1
Hi hi! Today's update adds a cooldown for spawning new Queens. It's currently set to half a Queen's lifespan, which means that you'll never have more than two Queens in the hive at a time. I might red...
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2019-09-11 (preview-107)
September 11, 2019
by
Cheeseness
Hello, hive friends! Unfortunately, over the past few weeks my productivity has taken a big dive. While failing to fend off colds, migraines, and some other less pleasant things, I managed to get a fe...
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2019-09-06 (preview-106)
September 06, 2019
by
Cheeseness
Buzz buzz! A quick little update today with some new assets. In addition to new building info/vignette images for Honey Refineries and Jelly Refineries, we also have a new background music track from...
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2019-09-04 (preview-105)
September 04, 2019
by
Cheeseness
Hi friends! Today's update includes a number of miscellaneous fixes and a few minor additions. The new construction and demolition sounds are intended to be placeholders, but if anybody has feedback o...
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2019-09-01 (preview-102 & preview-103)
September 01, 2019
by
Cheeseness
Buzz buzz! It's the first day of spring, hurrah! Bees in the Southern Hemisphere will be getting more active as more flowers wake from their winter slumber. Exciting times for bee friends! The biggest...
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2019-08-28 (preview-99)
August 28, 2019
by
Cheeseness
1
Hi friends! Tiny update today with a couple of small misc fixes. Enjoy! Full changelog: Fixed typo in 'Gone as quickly as they came' event reported by Chiitoo Fixed Builder slider and population HUD i...
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2019-08-26 (preview-98)
August 26, 2019
by
Cheeseness
1
Hi friends! Apologies for the delay in updates. I've been away attending a farewell for a studio I worked with, which recently shut down development . Defiant were a beacon of inspiration for much of...
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2019-08-21 (preview-96)
August 21, 2019
by
Cheeseness
1
Buzz buzz! Super small update today with a coupld of misc tweaks. Exhibiting at MakerX went well for the most part, barring some initial technical hurdles that turned out to be temp warnings causing m...
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2019-08-17 (preview-95)
August 17, 2019
by
Cheeseness
1
Hi friends! Quick music update today, which brings in a music track for the vinehopper science chain, and menu music! Here are some thoughts from Peter, which highlight that the vinehopper science cha...
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2019-08-16 (preview-93)
August 16, 2019
by
Cheeseness
1
Hark! An update! The big star of today's update is diagetic/environmental audio. At the moment, these present as buzzing sounds for individual bees and outdoor birds/crickets/etc. that become louder a...
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2019-08-14 (preview-91)
August 14, 2019
by
Cheeseness
1
Hi hi! Quick update to fix a possible crash when upgrading storage cells (spotted during today's dev stream ). Also resolves vignettes not displaying when events are disabled, and restores the placeho...
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2019-08-13 (preview-90)
August 13, 2019
by
Cheeseness
1
Hi hive friends! Today's update breaks a half-week-long drought with a bunch of new stuff! Most notably, a Defence screen has been added (accessible from the Barracks), which gives an overview of the...
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2019-08-09 (preview-84)
August 09, 2019
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Cheeseness
1
Hive five o/ Today's update brings in (at long last) an updated Wax Assembler model that more closely matches other production facilities. The new Wax Assembler has animations as well, so it's now eas...
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2019-08-08 (preview-82)
August 08, 2019
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Cheeseness
1
Buzz buzz! Today's update brings in a bunch of misc fixes - me cleaning up some old todo items spread scross the codebase while working on bigger features. Most of these are cosmetic and increase the...
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2019-08-07 (preview-81)
August 07, 2019
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Cheeseness
1
Hey hive friends! Super small update today to fix a couple of bugs highlighted during a recent stream. The big one is a proper resolution to the lingering issue of vertical keyboard panning (turns out...
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2019-08-06 (preview-80)
August 06, 2019
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Cheeseness
1
Bzzzzzzzzzzzzzzz! As a belated birthday activity, I just spent a few days away at Cradle Mountain, Tasmania. A bit cold for any bees, but still lovely nonetheless. In addition to trapsing around the d...
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2019-08-03 (preview-77)
August 03, 2019
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Cheeseness
1
Hi hi hi hi! The big change in todays update is additional checks for workers before they start production. Previously, if resource levels were below capacity, workers would rush to start producing mo...
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2019-08-02 (preview-76)
August 02, 2019
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Cheeseness
1
Buzz buzz buzz! A bunch of minor fixes and some refactoring in today's update, primarily focused on refactoring the handling of cell construction and destruction. Population and storage values should...
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2019-07-31 Build (preview-74)
July 31, 2019
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Cheeseness
1
Hello, hive friends! It's been a little while since the last update. I've been working away at some larger features that have taken a bit longer to come together. Coupled with having a birthday and so...
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2019-07-22 Build (preview-71)
July 22, 2019
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Cheeseness
1
Buzz buzz! Today's update adds a new model to make it possible to visually identify upgraded workshops (model isn't final, just needed to get something in there), and brings in some new role-specific...
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2019-07-21 Build (preview-66)
July 21, 2019
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Cheeseness
Hello hive friends! 50 years and a few hours ago, a pair of humans stomped around on our natural satellite for the first time. To celebrate, today's update includes new art for the ninja fruit flies e...
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2019-07-19 Build (preview-64)
July 19, 2019
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Cheeseness
Greetings, fellow normal everyday totally-not-a-robot bees! Let us together express our normal everyday appreciation for regular nectar, pollen and honey to reinforce our identities as mundane normal...
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2019-07-13 Build (preview-62)
July 18, 2019
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Cheeseness
Greetings, fellow bee friends! Today's update adds some new vignette content and a bunch of cosmetic changes for better readability of construction and research related stuff. Enjoy! Full changelog: A...
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2019-07-13 Build (preview-58)
July 16, 2019
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Cheeseness
Hey hey hey! Today's update finally brings in research related tutorials and tweaks up some of the other tutorial text. Hopefully, the difference between cell "slots" for concurrent bees using a parti...
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2019-07-13 Build (preview-55)
July 15, 2019
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Cheeseness
Buzz buzz! Today's update adds a bunch of UI tweaks that hopefully help make a few things readable that were previously... less readable. The biggest addition is a transparent preview of construction...
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2019-07-13 Build (preview-50)
July 12, 2019
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Cheeseness
Buzz buzz, bee friends! Today's update brings in the first WIP track from Peter "KestrelPi" Silk , who's recently switched focus to bring his composition skills to Hive Time. Here are some cool words...
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2019-07-10 Build (preview-48)
July 10, 2019
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Cheeseness
Hello bee friends! Today's update brings a whole bunch of particle effects that make tracking bee activity a bit easier. Their lifecycles are a bit more pronounced by spawn and death effects, and effe...
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2019-07-08 Build (preview-47)
July 08, 2019
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Cheeseness
It's that time again! Today's update includes a bunch of UI tweaks for effect and activity indicators (you can watch me work on that and most of the rest of this update in the archive of today's dev s...
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2019-07-07 Build (preview-45)
July 07, 2019
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Cheeseness
Hark, what's that? It's the lovely sound of a Hive Time update! Audio is finally here! Recently, I bought KestrelPi on board as a composer for Hive Time, and in preparation for getting some of his wor...
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2019-07-06 Build (preview-44)
July 06, 2019
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Cheeseness
Hello, hive friends! Obstacles are finally here! Construction is now inhibited by a bunch of large and small obstacles that will (hopefully) invite more planning. There are some adjacency requirements...
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2019-07-03 Build (preview-43)
July 03, 2019
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Cheeseness
High five, Hive Timers! A quick little update to fix a construction menu bug where build options were being displayed regardless of whether they'd been researched or not. I also added an effect to the...
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2019-07-01 Build (preview-42)
July 01, 2019
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Cheeseness
Good day bee friends, and welcome to the second half of 2019! After a week wrapping up some other work , I'm back onto Hive Time now. I spent last night finishing the initial implementation of the bui...
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2019-06-22 Build (preview-41)
June 22, 2019
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Cheeseness
Small update today with some adjustments to research timing and fixes for end-game bugs that I probably should've spotted sooner. I've been looking at a bunch more research stuff that's not enabled ye...
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2019-06-18 Build (preview-40)
June 19, 2019
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Cheeseness
1
Buzz buzz! Today's update focuses primarily on bringing icons into effect, activity and event descriptions. These are still a work-in-progress, particularly in the case of activity and effect detail p...
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2019-06-16 Build (preview-37)
June 16, 2019
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Cheeseness
Hey, friends Finally managed to squeeze out a first pass on the research system. In this iteration, only nurseries, workshops, wax assemblers, exits, nectar storage, and pollen storage cells are able...
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2019-06-12 Build (preview-36)
June 12, 2019
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Cheeseness
Hello bee friends! Apologies for the slight gap in updates. Some unfortunate news sapped my motivation for a few days, but I'm back now with some good forward progress on a couple of fronts. Firstly,...
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2019-06-08 Build (preview-34)
June 08, 2019
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Cheeseness
Helloooooooo beeeeeeeeeeee friendssssssssss Today's update includes a few bits of menu polish as well as some bug fixes. There are now configuration options for antialiasing and depth of field, so you...
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2019-06-06 Build (preview-33)
June 06, 2019
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Cheeseness
Attention hive friends! Another menu focused update today, though I've also added fixes for a bunch of issues during gameplay. The star (or hexagon) of today's update is the cool new transition from t...
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2019-06-05 Build (preview-32)
June 05, 2019
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Cheeseness
Buzz buzz! A small update that fixes a crash when pausing production of a Wax Assembler that has bees working on it. This update also fixes the autosave setting not saving properly and defaulting to f...
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2019-06-04 Build (preview-31)
June 04, 2019
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Cheeseness
Hi friends! Small UI focused update today, this time adding "activity icons" that allow you to zoom to active vignettes or locations of recent events (not sure where Old Bitey got your hive? Now you c...
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2019-06-03 Build (preview-30)
June 03, 2019
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Cheeseness
Super quick update this morning that addresses potential crashes when starting the game with the fullscreen setting enabled and when visiting the load screen with no saved games. Full changelog: Defer...
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2019-06-02 Build (preview-29)
June 02, 2019
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Cheeseness
Hello, friends! Another primarily menu focused update today, adding options for saving/loading multiple save files, as well as persistent settings for fullscreen and autosaving (S now triggers an auto...
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2019-06-01 Build (preview-27)
May 31, 2019
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Cheeseness
1
Greetings, hive friends! Over the past week or so, I took a break from Hive Time to work on a side-project. As part of a talk I gave last week on making games in Godot, I needed a small example projec...
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2019-05-21 Build (preview-20)
May 21, 2019
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Cheeseness
Hello, bee friends! A small update today with a couple of changes. The two biggest ones that will affect gameplay are that the cell pattern for Honey Refineries has changed (the Jelly Refinery hasn't...
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2019-05-20 Build (preview-17)
May 19, 2019
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Cheeseness
Here it is! The big change I've been holding off on doing until I knew I had a good block of time to do it. We now have the radial context menus for cells that I'd envisioned the game having at the st...
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2019-05-18 Build (preview-14)
May 18, 2019
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Cheeseness
A short changelog for a whole bunch of work! Saving and loading functionality is finally in (although there's no main menu to drive it, so you're stuck with shortcuts for now)! This particular task at...
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2019-05-16 Build (preview-11)
May 16, 2019
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Cheeseness
Hey hive friends! Today's update brings a bunch of bugfixes and a few bits of new visual feedback into the game. Role capacities are now displayed on the population HUD (you can toggle the population...
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2019-05-14 Build (preview-8)
May 14, 2019
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Cheeseness
Still had some mouse over event weirdness going on in preview-7 with cells bouncing up and down real fast. This is now 100% totally for sure really truly fixed now (if it happens again, let me know)!...
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2019-05-14 Build (preview-6 and 7)
May 14, 2019
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Cheeseness
Hi people! The Preview-6 build had some dodginess when mousing over cells, so apologies to anybody who got that. Preview-7 should now be live, and (including changes from Preview-6) adds the ability t...
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2019-05-13 Preview Patch
May 13, 2019
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Cheeseness
Buzz buzz! A new build is up with a bunch of changes, mostly focused on HUD improvements (note that there's still a bunch of temp stuff, and that's why the bottom HUD isn't centred properly!) and bee...
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2019-05-11 Preview Patch 2
May 11, 2019
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Cheeseness
Another small patch for today. This should resolve crashes caused when destroying multi cell buildings, and when events (like Bear Attack) cause multi cell buildings to be destroyed. I've also added a...
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2019-05-11 Preview Patch
May 10, 2019
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Cheeseness
Hello, bee friends! A small Hive Time update today with a new HUD, some extra tutorials, and a bunch of misc fixes. Note that costs for producing Wax, Honey and Jelly are now exposed as tooltips when...
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Test builds available to Patreon supporters
May 09, 2019
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Cheeseness
Hi friends! I've spent the past week or so sanding away at Hive Time's rough edges. It still needs a bit of work before I can feel comfortable doing a public release, but it should be playable now wit...
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