2019-11-26 (preview-179)
Buzz buzz!
Another update full of miscellaneous bits and bobs today. The most noticeable one is probably the addition of more themed widgets in the main menu. I still have to make scrollbars look nice, and rework the save/load screens, but it's nice to have everything else looking close to final.
I think (fingers crossed) I've also sorted out some of the frequent crashes in recent builds. It turns out that my efforts to try to address the popping when changing music tracks has resulted in a bunch of instabilities in the music player which were leading it to try to play a new track without a track being set. I've got another strategy in mind for getting rid of the pop (not the Beetles song - that's going to stay), so fingers crossed that that comes together when I have time to implement it.
Enjoy
Full changelog:
- Added extra case to 'Something furry this way comes' event to prompt players to deploy defenders when defenders are available
- Added extra case to 'Bear attack' event to highlight when undeployed bees might have helped
- Added hexagonal theme to sliders, checkboxes, and buttons in settings and new game screens
- Added error logging when trying to customise a bee that doesn't exist
- Added error logging when trying to show details for a bee that doesn't exist
- Added error logging when trying to show details for a portrait that doesn't exist
- Added error logging when getting bee hat or effect instances when none is present
- Added error logging for when a bee can't work out how to return to the hive
- Added error logging when trying to close a radial menu that's already been closed
- Added error logging when trying to play a music track with no track specified
- Tweaked main menu layout slightly
- Updated 'Bear attack' to use genericbad for default case
- Updated positioning of bandana hat
- Updated positioning of bearskin hat
- Updated positioning of bobby hat
- Updated slider lock icon to be invisible when disabled and partially transparent when in unlocked state
- Updated category icons for role, storage and production
- Fixed possible crash when trying to close a radial menu that's already been closed
- Fixed possible crash when trying to play a music track with no track specified
- Fixed music fade out state never being reset when resuming a track
- Fixed save thumbnail camera position not being set correctly
- Fixed research progress being reset after loading a save
- Fixed population sliders being enabled when updating lock icon states when loading a saved game
- Fixed other population lock icon state weirdness when loading a saved game
- Fixed custom role sometimes not applying
Files
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Hive Time
A cute and zany bee themed management sim/base builder.
Status | Released |
Authors | Cheeseness, Mimness |
Genre | Simulation |
Tags | bee, City Builder, Cute, Hex Based, hive, Management |
Languages | English |
Accessibility | Configurable controls |
More posts
- Happy 5th beethday, Hive Time!3 days ago
- World Bee Day 2024 & v1.2-149, v1.2-150 changelogsMay 20, 2024
- Happy 4th beethday, Hive Time!Dec 12, 2023
- World Bee Day 2023 & v1.2-138, v1.2-139 changelogsMay 20, 2023
- Happy 3rd beethday and v1.2-129 changelogDec 12, 2022
- World Bee Day and v1.2-118, v1.2-119 changelogsMay 20, 2022
- v1.2-100 changelogJan 02, 2022
- Hive Time turns 2, and v1.2-95, v1.2-96 changelogDec 15, 2021
- v1.2-78 changelogSep 26, 2021
- v1.2-76 & v.12-77 changelogJun 05, 2021
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