2019-07-06 Build (preview-44)
Hello, hive friends!
Obstacles are finally here! Construction is now inhibited by a bunch of large and small obstacles that will (hopefully) invite more planning. There are some adjacency requirements that I have lined up down the track that should provide some extra planning pressure for mid and late game players, but for now, I'm interested to hear how this patch affects the feel of a whole game.
This patch also fixes a bug with loading old saves that was introduced in preview-42 as part of updates to the research system. It's a little fiddly so I've decided to not special case a backwards compatible loader for the research system, which means that the game is no longer compatible with saves prior to preview-42. I know I'd said I'd try to avoid this, but unfortunately, plans don't always work out!
If anybody has a pre-preview-42 save they'd like to continue to use, send it through to me and I'll manually update it. Apologies for the inconvenience!
- Added small construction obstacles
- Added large construction obstacles
- Added skip obstacles setting
- Added check to stop foragers and workers dying when they are outside the hive or carrying resources
- Added vintage text to bee details to indicate age/lifespan relationship
- Added life span to bees and added per-bee jitter
- Removed bee starting age jitter
- Removed all hard coded hexType values
- Fixed crash when loading caused by old research import code
- Refactored entity list
- Increased fog depth
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