2019-11-14 (preview-161)

Hello bee lovers!

Today's update brings in a bunch of misc fixes and small tweaks. I've spent the past couple of days taking it easy and having a break after the big push of the past week or two. Planning to do a stream in the morning, and then back into polishing things up!


Full changelog:

  • Added tooltips to bee customisation dialog
  • Added alert activity type
  • Removed confirm button from bee customisation dialog
  • Updated music player to avoid playing the same background track twice in a row
  • Updated hero bee chance and hero bee limit to be lower
  • Optimised worker production handling code slightly
  • Fixed special bees dying when changed to a role that's over capacity if they're over half the base bee lifespan
  • Fixed flickering in build preview materials
  • Fixed cells along the western edge of the playspace not being connected properly to the rest of the playspace
  • Fixed some cases where non-primary cells of multicell constructions would be marked as not connected after loading
  • Fixed some obstacles receiving decay material overrides
  • Fixed population locks being loaded with the wrong state
  • Fixed a typo in 'There's nothing like it' vignette reported by ozoned
  • Fixed several cases where production facilities would retain producing state after worker bees had left
  • Fixed population lock icons loading with the wrong state
  • Fixed defender population slider not unlocking correctly
  • Fixed repeat build actions working on under-construction cells
  • Fixed empty cell and cell cluster build actions always playing the build sound regardless of whether anything is built


hive-time-linux-preview.zip 87 MB
Version preview-161-ga6152e9c Nov 14, 2019
hive-time-mac-preview.zip 88 MB
Version preview-161-ga6152e9c Nov 14, 2019
hive-time-windows-preview.zip 85 MB
Version preview-161-ga6152e9c Nov 14, 2019

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