2019-12-02 (release date & preview-182)


Buzz buzz!

At last, Hive Time finally has a release date. On Beecember the 12th, the full game is going to be out, and I'll be getting some sleep. Win-win!



I've spent the past couple of days focused on the release date announcement trailer and haven't really been able to give the game itself much attention, but today's update includes revisions for all music tracks, a few new event images, and a few bugfixes.


Enjoy!


Full changelog:

  • Added event image for 'After all these years'
  • Added event image for 'Twilight years'
  • Added event image for 'The hive has fallen'
  • Added open sound to research menu
  • Added open sound to resource menu
  • Added open sound to production menu
  • Added open sound to defence menu
  • Added open sound to defence menu
  • Removed unused scancode calculation code
  • Updated all music tracks to final revisions (woohoo)
  • Updated credits name
  • Updated cell-accessible screens to be closable with InputMap actions
  • Updated in-world vignette indicator to clear when receiving leave_menu action
  • Updated wording of "A new Queen arises" event
  • Fixed some warnings
  • Fixed possible Alt+Enter fullscreen toggling on keystroke echo
  • Fixed crash when trying to assign a binding to P
  • Fixed Alt+Enter happening on press and release when in the main menu
  • Fixed production menu playing multiple select sounds when being opened
  • Fixed resource menu playing multiple select sounds when being opened

Files

hive-time-linux-preview.zip 87 MB
Version preview-182-geb761e4e Dec 02, 2019
hive-time-mac-preview.zip 88 MB
Version preview-182-geb761e4e Dec 02, 2019
hive-time-windows-preview.zip 85 MB
Version preview-182-geb761e4e Dec 02, 2019

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