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Into Darkgroove Forest

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Devlog

  • Preview v0.0-53
    September 13, 2020 by Cheeseness
    6
    Boo! Today's builds include a number of editor changes and gameplay experiments. First up, the horizontal placement (vertical in the editor) of enemies can now be controlled via drag and drop, or by n... Continue reading
  • Preview v0.0-40
    September 07, 2020 by Cheeseness
    5
    [mysterious floorboard creaking when nobody is home sound]! Today's builds include some editor and performance tweaks. Drag movement for entities when snapping is enabled is now dramatically improved... Continue reading
  • Preview v0.0-38
    September 05, 2020 by Cheeseness
    4
    [rattling chain sounds]! Today's build includes a bunch of under the hood refactoring. The biggest changes are that the settings screen is now dynamically generated by settings definitions that also a... Continue reading
  • Preview v0.0-27 & v0.0-28
    August 31, 2020 by Cheeseness
    4
    OoooooooOOOOOOOoooooh! A spooky update arrives! Test build v0.0-27 includes a bunch of visual changes (most placeholder) and an in-game editor for creating alternative beat defs for existing music or... Continue reading
  • Test builds available to Patreon supporters
    August 01, 2020 by Cheeseness
    6
    Greetings, intrepid explorers! Beware! Hiding here are dangerous prototype builds of Into Darkgroove Forest. Be warned that they contain ROUGH EDGES, PLACEHOLDER CONTENT, and WORK IN PROGRESS GAMEPLAY... Continue reading
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