A downloadable game for Windows and Linux

Fossil Sweeper is an in-development game about excavating fossils and building skeletons of prehistoric animals. You can play an early prototype version of the game called Bonesweeper on Itch.io!




With the support of a small grant from Screen Tasmania, Fossil Sweeper is being developed into a full game with additional game modes and customiseable avatars.


F.A.Q.

‣ Who is making this game?
Fossil Sweeper is being developed by Josh "Cheeseness" Bush, an independent game developer located at the bottom of the world on the island state of Lutruwita/Tasmania, Australia. Cheese is joined by UK based composer and recurring collaborator, Peter Silk.

‣ What platforms will be supported?
Fossil Sweeper is targeting PC platforms (Linux and Windows).

‣ What stores will it be available on?
Current plans are to ship Fossil Sweeper on Itch.io and Steam(?).

‣ When will it be released?
When it's ready! Current schedules anticipate the game being completed sometime in 2026, but game development is uncertain and this may change a lot!

‣ Wasn't this called Bonesweeper?
Bonesweeper was the name of the prototype that led to Fossil Sweeper, and was Fossil Sweeper's working title for the first year of production.

‣ How will it change from the prototype?
The full game will have more species, new art and music, additional dig and build gameplay, a map phase, and a museum phase! Customiseable player avatars are also on the roadmap. The Bonesweeper prototype is not representative of the full game's final experience.


Follow development

You can follow development of the full game and find out more information via the links below:


Support development

If you're eager to support development (and can afford to do so) I have several options available, some of which include access to pre-release development builds. Find out more here.

Published 17 days ago
StatusIn development
PlatformsWindows, Linux
AuthorCheeseness
GenrePuzzle
Tagscollecting, Dinosaurs, Singleplayer
Average sessionA few seconds

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