v0.1-14 changelog


Today's small patch addresses a couple of minor issues, and fixes a problem where Mac builds from v0.1-12 onward would not display text (apologies to anybody affected!). If you're experiencing an issue where MacOS misreports the application as damaged, you can use the Itch app to download and play the game.


The recent images/concept art list on the quit screen now functions again, after having been broken when I settled on Fossil Sweeper as the name for the "full game" based on this prototype and redirected everything to fossilsweeper.com. I've also updated the images to reflect more recent development.

Progress on Fossil Sweeper has been progressing, and recently entered its third year. You can find a devlog video with a recap and overview of recent work here.

Enjoy!


Full changelog:

  • Upgraded to Godot 3.4.5

  • Added YouTube button to quit screen

  • Removed Twitter thread button from quit screen

  • Updated main menu website button to point to fossilsweeper.com

  • Updated quit screen to mention full game's new name (Fossil Sweeper)

  • Updated quit screen image captions to use consistent font size regardless of window size

  • Updated quit screen patreon button to point to Fossil Sweeper collection rather than Bonesweeper tag

  • Updated quit screen load button text to say 'Loading' when downloading images

  • Updated quit screen load button text to say 'No images found' when no images are available

  • Updated build system to reflect new file system layout

  • Fixed quit screen image captions not shrinking when switching to an image with a shorter caption

  • Fixed fonts not loading correctly on MacOS

  • Fixed focused button getting lost when switching to/starting in fullscreen

Files

bonesweeper-linux-v0.1.zip 31 MB
Version v0.1-14-gf7824c3b 3 days ago
bonesweeper-mac-v0.1.zip 43 MB
Version v0.1-14-gf7824c3b 3 days ago
bonesweeper-windows-v0.1.zip 29 MB
Version v0.1-14-gf7824c3b 3 days ago

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