v0.0-8 changelog
Cloud Courier » Devlog
Hi people!
Some extra fixes and tweaks added during the 12 hour jam extension.
Difficulty-related tweaks include increased max fuel, and airstreams being a lot easier to pass through vertically (the still push you off course, though!).
There are a bunch of visual changes, including a second villager sprite set, larger islands and buildings, better pick up zone positioning, and airstream particle sprites.
Enjoy!
Full changelog:
- Added application icons
- Added drafting mono font
- Added main menu styles
- Added main menu balloon
- Added new top cloud border
- Added big logo for main menu and credits
- Added second villager sprites
- Added debug shortcut for give fuel (f)
- Added debug shortcut for update progress bar positions (B)
- Added updated stings
- Added leaf particles to air stream
- Added air stream sprites
- Added grass to building03 to obscure background a bit
- Added fullscreen option back in
- Added getFolderList()
- Updated build script to deploy fonts
- Updated credits to mention fonts
- Updated fuel and altimeter progress images to be partially transparent
- Updated island and building sizes to be larger
- Updated pickup zone positioning
- Updated building sprite vertical positions
- Updated windmill rotation to reveal villager a bit more
- Updated islands to use shaded versions
- Updated max fuel to be 150
- Updated pickup zones to be larger
- Updated default anti-aliasing to be 16x
- Updated main menu to track last focused button
- Updated menu to trigger updateResolution() and trigger progress bar position updates on window size change
- Updated canPlayMusic() to optionally return tracks that aren't in autoplay when checking level tracks
- Updated thrust to be halved if crossing zero velocity boundary
- Updated stopping threshold to be larger
- Updated pilot to flip to face villager during delivery and pickup
- Updated streams to no longer diminish vertical velocity
- Updated level bounds to be larger
- Updated debug shortcuts to check for debug mode
- Updated marker fade distance to be larger
- Refactored progress bar position assignment into updateProgressPositions()
- Refactored villager sprite loading
- Fixed getFileList() returning folder names
- Fixed pilot not doing idle after death
- Fixed markers not being reset properly after death
- Fixed new packages not being triggred after death
- Fixed progress bar positioning after window size change
- Fixed music layer checks returning bad values sometimes
Files
cloud-courier-linux-v0.0.zip (End of jam build) 48 MB
Version v0.0-8-g594d2f89 Sep 07, 2021
cloud-courier-mac-v0.0.zip (End of jam build) 60 MB
Version v0.0-8-g594d2f89 Sep 07, 2021
cloud-courier-windows-v0.0.zip (End of jam build) 47 MB
Version v0.0-8-g594d2f89 Sep 07, 2021
Get Cloud Courier
Cloud Courier
A game about delivering packages via hot air balloon in a village among the clouds (#stopwaitingforgodot jam 2021)
Status | Prototype |
Authors | Cheeseness, Albuffalo1 |
Tags | hot-air-balloon, Relaxing, Short, wholesome |
More posts
- v0.1-1 changelogOct 06, 2021
- Cloud Courier PostmortemSep 14, 2021
- v0.1-0 changelogSep 08, 2021
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