v1.0-3 changelog

Good eggmorrow!

Today's patch brings some small improvements to the tutorial that separate the glide section out into one that focuses on introducing gliding and another that specifically introduces the "short flap" move.

There are a few fixes for minor items, including hatchlings from previous play sessions showing up in the end game summary screen after completing story mode.


Full changelog:

  • Updated to Godot 3.3.4
  • Added debug level tweak mode
  • Updated tutorial to have two separate glide-related sections
  • Updated tutorial obstacles to have more variation in rotation
  • Updated level output to include hidden state
  • Updated level output to round rotations to nearest degree
  • Updated main menu to not stop mouse input
  • Fixed hatchlings collected in story epilogue level being shown as befriended in game summary screen
  • Fixed generateDefinedLevel() not setting obstacle type
  • Fixed grass ground being visible in story end cutscene when skipping with escape


bat-egg-linux-v1.0.zip 88 MB
Version v1.0-3-g87476de8 Oct 19, 2021
bat-egg-mac-v1.0.zip 101 MB
Version v1.0-3-g87476de8 Oct 19, 2021
bat-egg-windows-v1.0.zip 87 MB
Version v1.0-3-g87476de8 Oct 19, 2021

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