A downloadable game for Windows, macOS, and Linux
Robin's Rescue is a short example point and click adventure created to demonstrate the Free/Open Source adventure game engine SLUDGE. This game and its source serve as a companion to this article on the SLUDGE engine, which introduces the SLUDGE tools and language, and also covers some of the code patterns used in Robin's Rescue.
Robin's Rescue is licenced under the LGPL 3.0 and sources can be found on GitLab.
|Platforms||Windows, macOS, Linux|
|Release date||Jul 07, 2015|
|Tags||Open Source, robin-hood, silly|
|Code license||GNU Lesser General Public License v3.0 (LGPL)|
|Average session||A few minutes|
|Links||Homepage, Source code|
Download the appropriate archive for your platform and extract it.
Windows users: Drag and drop atw.slg onto SLUDGEEngine.exe, or double click SLUDGEEngine.exe and select atw.slg from the file browser.
Linux users: If you want to run the game without the bundled libraries, be sure to set the SLUDGE_DATADIR environment variable to point to the bin/shaders folder. This environment variable is not a part of vanilla SLUDGE. A diff of source changes can be found in the sludge/source_changes folder.
If you'd like to run the game using your own copy of the SLUDGE engine, you can find the game data file at data/robins_rescue.slg