Very Very Very Early Bonesweeper Test Builds


Note: This is an archive of a devlog originally posted to Patreon. Since then, the working title of Bonesweeper has been retired, and I now post about development on Mastodon and share devlog videos/stream to Spectra.video.


Hi people!

Here's a [Patreon supporter] link to entirely untested very early test builds of the "full version" of Bonesweeper.

Since I have another stakeholder in this project, I've decided to require an Itch account so that I can keep track of how many copies have been claimed by patrons in case I end up needing to report on that. Apologies to anybody who's inconvenienced by this.


So far, we've got:

  • 2 skeletons (plus the rad testodon)
  • 2 placeholder avatar skins
  • 2 placeholder flags
  • Functional map, dig, and assembly phases
  • Temp museum for reviewing assembled skeletons
  • Placeholder sound effects
  • TTS gameplay for menus, as well as map, dig, and assembly phases
  • Practice modes for dig and assembly
  • Multiple player profile support
  • Maybe some other stuff \o/

There's a testing_notes.txt file, but it's pretty barebones right now (ho ho ho). There's also an in-game test notes interface, but I haven't populated that with anything useful yet.


Enjoy. I'm going to bed \o/

Files

fossil-sweeper-testing-linux-v0.1.zip 51 MB
Apr 23, 2022
fossil-sweeper-testing-mac-v0.1.zip 63 MB
Apr 23, 2022
fossil-sweeper-testing-windows-v0.1.zip 50 MB
Apr 23, 2022

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